Happy Mystery Monday!
For the past several months, I’ve been conducting a lot of my own research on mystery game design.
My plans have obviously always involved creating educational content around mystery game development, but I intend to take things a step further by publishing a fully-fledged e-book on the topic.
If you’re subscribed to this newsletter, then you’ll be the first to know when that e-book goes live.
Today’s post will be an exclusive preview of a chapter from this upcoming book.
I’m hoping I can finish writing it sooner than later, but I figure it can’t hurt to share some previews as I work on it. I’d say I am somewhere between 30% to 50% finished writing it, depending on how much I want to add or remove. I’m not totally sure just yet, because every time I sit down to write, I keep wanting to add more. If I wrote on everything that came to mind, I’m sure I’d have enough content to fill multiple books!
And don’t worry — regardless of whether you are a free or paid subscriber, you will be the first to know when the e-book goes live! I am looking forward to sharing it with everyone.
Mystery Game Sound Design
I couldn't in good conscience publish a book on mystery game development without mentioning the importance of sound and music. All of the Big Four mystery games are known for their music, and one might argue that without such powerful and emotional soundtracks, those games never would have become as popular as they are today. So, let's go over what you need to know for your own game.
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